Skully was a game we made for a Halloween themed game jam.
It's about a little flying skull that is defending his dungeon from people who call themselves 'heroes'.
He can keep them away by setting traps or by luring them into traps by making noise.
Of course I didn't make the game on my own, I had help from 2 friends.
Vital van Hollebeke and
Liam Boesmans.
My tasks were programming the largest part of the gameplay loop and I also made the pixelated filter and did the soundtrack for the game.
I was also part of the design but that was more of a group effort, being a game jam and all.